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Popular Events on Friday, September 20
#1
De-fragmenting C++: Making Exceptions and RTTI More Affordable and Usable (“Simplifying C++” #6 of N)
#2
Polymorphism != Virtual: Easy, Flexible Runtime Polymorphism Without Inheritance
#3
What is C++
#4
Naming is Hard: Let's Do Better
#5
Great C++ is_trivial
#6
Back to Basics: Lambdas from Scratch
#7
Back to Basics: Type Erasure
#8
Modern Linux C++ debugging tools - under the covers
#9
Some Programming Myths Revisited
#10
Lightning Talks
#11
From Functions to Lambdas: How Do C++ Callables _Really_ Work?
#12
Objects vs Values: Value Oriented Programming in an Object Oriented World
#13
Back to Basics: Exception Handling and Exception Safety
#14
Higher-order functions in Modern C++: existing techniques and `function_ref`
#15
6 Algorithmic Journeys with Concepts
#16
Faster Compile Times and Better Performance: Bringing Just-in-Time Compilation to C++
#17
C++20: The small things
#18
Faster Code Through Parallelism on CPUs and GPUs
#19
std::midpoint? How Hard Could it Be?
#20
Deprecating volatile
#21
What a View! Building Your Own (Lazy) Range Adaptors (part 1 of 2)
#22
Using C++20's Three-way Comparison <=>
#23
Embrace Modern Technology: Using HTML 5 for GUI in C++
#24
What a View! Building Your Own (Lazy) Range Adaptors (part 2 of 2)
#25
Building Modules
#26
The Smart Pointers I Wish I Had
#27
Cpp.Chat - Live Episode!
#28
A Critical Look at the Coding Standards Landscape
#29
Diversity and Inclusion in C++
#30
The Networking TS in Practice: Patterns for Real World Problems
#31
Releasing C++ Toolchains Weekly in a 'Live at Head' World
#32
Catch ⬆️: Unicode for C++23
#33
Using HTML 5 for GUI in C++ Addendum
#34
`unique_pseudofunction`: N overloads for the price of 1
#35
CppCon 2020 Planning Committee Work Session
#36
Open Content Sessions: TBA
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• GPU/Graphics
• Interface Design
• Metaprogramming/Reflection
• Modules/Builds/Packaging
• Optimization/Undefined Behavior
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